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YetYet Turns Your iPad into a Furby-like Creature

January 26th, 2012

The verdict is in: kids love tablets. There’s something ultra-natural about the tactile nature of a touch screen that drives kids wild, even though these devices weren’t really made for them.

iPads are great for kids and toddlers, but they simply aren’t “kid proof.” this is where the emergence of special, soft and friendly cases come to play. Those have been around for a while and can be found at many Apple Stores, but one company, Totoya Creatures, is taking this kidification process further than ever before.

YetYet is the company’s first creature (along with the Robotto), and it works simultaneously as a soft, fuzzy case and an integrated app. Parents simply launch the app, zip their iPad or iPhone into the case and hand it over to their kids. 

When kids interact with Totoya, it reacts to everything they do. it blinks, makes sounds and even talks back. As the iPad is safely protected “in the belly of the beast,” kids can throw and punch the creature and not only will it withstand the ordeal, it’ll also communicate its feelings — like a next-generation Furby that actually shuts off.

There’s also a strange backstory to the make-believe species (like Furby), which “came to the Totoya island many-many years ago. Maybe from outer space, nobody remembers.”

According to the creators:

Totoya Creatures is a digital / physical hybrid app-cessory toy that we designed and developed in-house. Imagine a furry plush toy for toddlers, a friendly monster, that’s the body. Encased inside you have an iPad, running a specially designed app, that’s the soul.

Overall it’s a weird, charming and cuddly toy that’s likely a much better alternative for kids than a bare iPad. the whole package isn’t all that expensive, but you can also try out the app for free to see what you think!

?  YetYet, by Totoya Creatures (free app, $50-80 case)

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Link and Zelda Join Forces in The Legend of Zelda: Spirit Tracks

December 25th, 2011

It was among the most outrageous incidents in videogame history: in 1986, Princess Zelda was kidnapped from the land of Hyrule, setting off an intrepid rescue adventure for young hero Link. unfortunately for Zelda, this offence has been repeated more than a dozen times since, leaving her largely out of sight while Link traversed dark dungeons and confronted monstrous enemies alone in order to save her. This time, in the new Nintendo DS and Nintendo DSi adventure the Legend of Zelda: Spirit Tracks, that all changes.

For the first time in the twenty-three year history of the Legend of Zelda series, Princess Zelda is leaving the villainous clutches of the underworld behind and joining the adventure with Link. in the Legend of Zelda: Spirit Tracks, the spirit of Zelda accompanies Link on his quest to save Hyrule. directly impacting gameplay like never before, Zelda’s spirit can take control of hulking suits of armour known as Phantoms, allowing the player to direct both Link and these new allies as they battle enemies, solve puzzles and uncover secrets.

Zelda also rides alongside Link on his customisable train, offering wisdom that will help players find new areas, storylines and items. the team of Link and Zelda present countless new storyline details for fans to enjoy, including a closer look at Princess Zelda herself, one of the most iconic video game characters of all-time.

 The Legend of Zelda: Spirit Tracks launches in Europe on December 11th 2009. Electronic Theatre will keep you updated with all the latest from the Legend of Zelda franchise.

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Lost in Austen and androids

April 28th, 2010